[PATCH 10/15] glamor: Move shader precision stuff from build time to shader compile time.
Keith Packard
keithp at keithp.com
Sat Feb 8 00:09:24 CET 2014
Eric Anholt <eric at anholt.net> writes:
> This is the last desktop-versus-ES2 build ifdef in core glamor.
Nice.
Reviewed-by: Keith Packard <keithp at keithp.com>
--
keith.packard at intel.com
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