[Mesa-dev] [PATCH] ac/surface/gfx6: Don't force a tile index for fmask.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Mon May 21 13:47:24 UTC 2018


The bpe of the fmask often differs from the bpe of the main
surface. On SI that means it has to get a different tile
index.

addrlib is capable of figuring this out itself, so just pass
-1 instead to let it know that it is not preset.

Fixes: 9bf3570fed0 "ac/surface/gfx6: compute FMASK together with the color surface"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106511
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106499
---
 src/amd/common/ac_surface.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c
index d7da9950256..b50157cdb9a 100644
--- a/src/amd/common/ac_surface.c
+++ b/src/amd/common/ac_surface.c
@@ -868,7 +868,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
 		fin.numSlices = AddrSurfInfoIn.numSlices;
 		fin.numSamples = AddrSurfInfoIn.numSamples;
 		fin.numFrags = AddrSurfInfoIn.numFrags;
-		fin.tileIndex = AddrSurfInfoOut.tileIndex;
+		fin.tileIndex = -1;
 		fout.pTileInfo = &fmask_tile_info;
 
 		r = AddrComputeFmaskInfo(addrlib, &fin, &fout);
-- 
2.17.0



More information about the mesa-dev mailing list