Remote OpenGL

Christopher Barry christopher.barry at
Fri May 27 02:15:42 UTC 2016

On Thu, 26 May 2016 21:56:21 -0400
Christopher Barry <christopher.barry at> wrote:

>On Thu, 26 May 2016 23:43:05 +0000
>"Cook, Rich" <cook47 at> wrote:
>>The point here is that today it is being *disabled* and in the future
>>it is completely *going away.*  Anyone care to argue with that?  I'd
>>love to be wrong about it.  
>>> On May 26, 2016, at 3:56 PM, Adam Jackson <ajax at> wrote:
>>> On Thu, 2016-05-26 at 09:14 +0200, Laurent Lamalle wrote:    
>>>> Hello,
>>>> I have just discovered, through the x11-users at
>>>> mailing list, that Xorg deprecated some software component (IGLX?)
>>>> necessary for remote OpenGL viewing.    
>>> As I just said:
>>> Another awkward thing about this, I suppose, is that on OSX the X
>>> server is started implicitly on demand and there's no reasonable way
>>> to configure things like command line options. And, that there's no
>>> direct rendering support to be had on OSX. So we could probably
>>> reasonably change those defaults for that platform, since the
>>> opportunity for privilege escalation is lower as runs
>>> unprivileged.
>>> - ajax
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>This thread got me thinking.
>If it does go away, possibly this could be useful for what you're
>I'm also interested in how you're using iglx. Can you point me to how
>it's used? 
>I have certain software that must use opengl, and it runs on windows. I
>had to stand up a separate box just for that application, as I run
>Linux everywhere else. I could not make it work in a KVM VM due to no
>opengl capability in KVM (I won't use vmware).
>Do you think with either iglx, or maybe the software linked above this
>would work for my needs, and then I can get rid of this extra physical
>box generating heat and sucking electricity for a single application?
>Christopher Barry

pardon the self reply, but I don't think either will help me

Christopher Barry

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