opengl windows bugged placement on compositing
Roland Plüss
roland at rptd.ch
Fri Jan 10 13:19:13 PST 2014
On 01/10/2014 03:01 AM, Michel Dänzer wrote:
> On Fre, 2014-01-10 at 02:31 +0100, Roland Plüss wrote:
>> On 01/10/2014 02:09 AM, Michel Dänzer wrote:
>>> On Don, 2014-01-09 at 13:20 +0100, Roland Plüss wrote:
>>>> On 01/09/2014 04:01 AM, Michel Dänzer wrote:
>>>>>> How exactly could DRI2 make a problem with the cat driver?
>>>>> DRI2 is not the problem, it's a possible solution. :) One of the main
>>>>> motivations for creating DRI2 was that the original DRI couldn't
>>>>> properly support compositing.
>>>> How is it with the latest driver that came out? GenToo doesn't have it
>>>> yet but maybe somebody knows if it can do DRI2 or not?
>>> I'm not sure which driver you're referring to, but FWIW I think there's
>>> indeed a chance it could work better with the Catalyst driver available
>>> via SteamOS.
>>>
>>>
>> Oh please not this Steam-IngPileOfCrap-OS! The way to get a Goault
>> straight into your system with no way to exorcise it anymore later. U_U
>>
>> But yes, the beta drivers. GenToo is at version 13.9 . All others up to
>> 13.12 are marked unstable so I don't touch them. GenToo is a bit
>> over-cautious with the unstable flag but in terms of ATI drivers this is
>> usually not a bad guess. So if I get you right 13.12 doesn't have the
>> DRI2 in yet, right?
> I honestly have no idea. I'm just guessing the drivers in SteamOS might
> work better with compositing because AFAIK SteamOS uses compositing for
> the Steam overlay.
>
>
I don't think they use compositing. After all in full-screen mode
compositors tend to auto-disable so I doubt this would work for them.
--
Mit freundlichen Grüssen
Plüss Roland
Leader und Head Programmer
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, http://dragengine.rptd.ch/wiki )
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