Broken brightness/gamma in SDL

Sven Arvidsson sa at whiz.se
Thu Mar 25 06:10:51 PDT 2010


Hi,

Apparently Xorg 7.5 broke the brightness/gamma function[1] used in SDL,
leaving a lot of games too dark or too bright.

Can somebody who's familiar with this give the SDL devs a hand?
http://bugzilla.libsdl.org/show_bug.cgi?id=971

1. http://lists.freedesktop.org/archives/xorg/2009-February/043953.html

-- 
Cheers,
Sven Arvidsson
http://www.whiz.se
PGP Key ID 760BDD22

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