dead space elimination

Dave Airlie airlied at
Wed Sep 16 18:53:36 PDT 2009

On Thu, Sep 17, 2009 at 2:18 AM, Vincent Legoll
<vincent.legoll at> wrote:
> On Wed, Sep 16, 2009 at 4:20 PM, Rémi Cardona <remi at> wrote:
>>> I'm even thinking of different warping policies:
>>> - translate: warp to suitable location on other screen
>>> - blocking: stay on the current screen, do not enter forbidden area
>>> - jump into corner of the other screen
>>> but maybe only one of those will feel "natural"
>> You guys might want to look into what's been done by HCI researchers in this
>> area.
>> One such article that comes to mind is "Mouse Ether" [1] which describes and
>> tries to address the problems of dead space between monitors.
>> There are many more articles on the topic in various HCI related
>> conferences, those might definitely be a good start as those folks have
>> already cleared a lot of theoretical and technical problems.
> Very interesting indeed, but far too early to get into such
> details.
> What I had in mind when I wanted detailed instructions
> about how to do it would be of the kind:
> "Look at method PointerMove() from file /path/dir/mouse.c"
> or something like that...

xf86_crtc_set_cursor_position + xf86_set_cursor_position

along with whatever ends up calling them.


More information about the xorg mailing list