Off screen rendering with GLX pixmaps

Guillaume Duhamel guillaume.duhamel at gmail.com
Sat Jan 5 04:52:01 PST 2008


Hi,

I'm trying to use GLX pixmaps to implement OpenGL off screen rendering
but I can't get it working on one of my box. I'm getting GLXBadContext
when I call glXMakeCurrent. I attached an example of the not working code.

The same code works on my other box and I guess the problem may come
from my graphic card. Now, how can I get off screen rendering working on
any configuration? Or, at least, how can I test that off screen rendering is
impossible?

Guillaume
-------------- next part --------------
A non-text attachment was scrubbed...
Name: pixmap_test.c
Type: text/x-csrc
Size: 938 bytes
Desc: not available
URL: <http://lists.x.org/archives/xorg/attachments/20080105/405b30a8/attachment.c>


More information about the xorg mailing list