2D antialiasing?

Clemens Eisserer linuxhippy at gmail.com
Thu Dec 11 06:23:51 PST 2008


>  From the plain X Server POV, antialiasing is always going to be hard,
> because to do it you need to know the background color or pixmap, and the
> Xserver does not keep track of how you had earlier set it, so it is up to
> individual toolkits to keep track, and not all of them do.
Well, using XRender nobody needs to keep track of anything, its just
composition with a mask (which is generated by the CPU in the case of
trapezoids).

- Clemens



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