Intel driver

Jesse Barnes jbarnes at virtuousgeek.org
Tue Jul 17 15:57:06 PDT 2007


On Tuesday, July 17, 2007 4:16:30 Lukas Hejtmanek wrote:
> On Mon, Jul 16, 2007 at 09:24:58AM -0700, Jesse Barnes wrote:
> > On Monday, July 16, 2007 12:26:54 Lukas Hejtmanek wrote:
> > > Hello,
> > >
> > > it seems that your compression code breaks textured video on i915
> > > and, moreover, tiled front buffer causes legacy overlay to hang.
> >
> > Can you file some bugs and assign them to me?  I'll check it out
> > this week.
>
> Done.
>
> https://bugs.freedesktop.org/show_bug.cgi?id=11630

I think in the video cases we're likely programming the wrong pitch 
values when in tiled mode.  The pitch we program into 
_3DSTATE_BUF_INFO_CMD should be a power of two number of tiles and 
match the value we stuff into the corresponding fence register...  I'll 
see if I can reproduce these problems and try some fixes unless you 
beat me to it. :)

Thanks,
Jesse



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