[xorg] X3100 OpenGL incredibly slow and buggy on 2.2.0
Stephane Marchesin
marchesin at icps.u-strasbg.fr
Mon Dec 31 05:46:39 PST 2007
On 12/31/07, Richard Goedeken <SirRichard at fascinationsoftware.com> wrote:
>
>
> > The title is quite meaningful: running xf86-video-intel 2.2.0, Mesa
> > 7.0.1, not running compiz or any other sort of composite window
> > manager, have Composite extension and AIGLX turned off (but it doesn't
> > make any difference), I find OpenGL applications to be very slow.
> > glxgears shows an average of 1100fps (this is what a GMA950 usually
> > achieves).
>
> I also have the X3100, in an Aopen MP965 w/ 2GB of ram. I'm running the
> latest
> drivers from git, and have filed bug reports for several non-performance
> related
> bugs that I've found. I haven't seen the crash when moving the window,
> but my
> 3D performance is also quite bad: I consistently score just under 600fps
> with
> glxgears. My N64 emulator chokes a little when the polygon count goes
> high,
> while it's perfect with an older GeForce 6600 fanless card in my desktop
> PC.
> Like others have mentioned, I waited for and bought the i965 hardware with
> hopes
> for good performance and open source driver support. If the GMA950 could
> do
> 1100fps with glxgears then there must be something really wrong, because
> my
> MiniPC can only do half that. Earlier versions of the driver did about
> 850 but
> I don't think I ever saw numbers higher than this.
Please read this :
http://wiki.cchtml.com/index.php/Glxgears_is_not_a_Benchmark
Stephane
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