GLX_EXT_texture_from_pixmap working on GeForce 8800 but not on i965
Mirco Müller
macslow at bangang.de
Fri Dec 28 01:28:37 PST 2007
Am Mittwoch, den 26.12.2007, 11:50 +0100 schrieb drago01:
> >...
> > Any help on this issue is much appreciated!
> >
> have you tryed setting LIBGL_ALWAYS_INDIRECT=1 before starting your app?
I do that by passing either True of False for direct-rendering in the
call to create a GLX-context. This does not change anything.
Best regards...
Mirco
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