GLX_EXT_texture_from_pixmap working on GeForce 8800 but not on i965

Mirco Müller macslow at bangang.de
Fri Dec 28 01:28:37 PST 2007


Am Mittwoch, den 26.12.2007, 11:50 +0100 schrieb drago01:
> >...
> > Any help on this issue is much appreciated!
> >   
> have you tryed setting LIBGL_ALWAYS_INDIRECT=1 before starting your app?

	I do that by passing either True of False for direct-rendering in the
call to create a GLX-context. This does not change anything.

Best regards...

Mirco




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