[PATCH] Evdev input on Xglx

David Reveman davidr at novell.com
Fri Apr 14 02:17:02 PDT 2006

On Tue, 2006-04-11 at 15:33 -0300, Tiago Vignatti wrote: 
> This one adds the evdev input on Xglx. I don't know if it is a "feature
> bloat", but it really helps to make nested multiseat systems with 3D and xv 
> support.

I think it's useful. However, I'd like to move the evdev input code into
hw/xgl/xglinput.c so that both xglx and xegl can use it.


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