[patch] Use dlsym instead of glXGetProcAddress in xdriinfo
Matthias Hopf
mhopf at suse.de
Wed Nov 23 05:50:29 PST 2005
On Nov 22, 05 08:36:41 -0700, Brian Paul wrote:
> >>The attached patches (monolithic and modular) should fix dynamic linking
> >>problems with xdriinfo, that NVidia users were complaining about.
>
> (referrring to previous message) Why not just use glXGetProcAddressARB
> instead?
Actually GLX 1.4 states that *no* extensions should be exported
statically, and at least the header files are not allowed to have a
prototype for glXGetProcAddressARB.
IMHO this is broken by design (backwards compatibility), and has
introduced major headaches for some games.
Matthias
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