Input device design
Jim Gettys
jg at freedesktop.org
Wed Aug 31 13:05:38 PDT 2005
Seems reasonable to keep in mind as we approach an implementation.
I'm not sure we can answer your question yet, or whether the result
would be "mush".
- Jim
On Wed, 2005-08-31 at 14:01 -0600, Brian Paul wrote:
> I really don't know much about input devices and the issues for the X
> server, but one thing is on my mind. Would it be possible to create
> an "input device library" that could be used both by the X server and
> other programs which don't use X?
>
> Consider that when we get the extended EGL stuff working, we'll have
> an OpenGL environment that can be used independently of the X server.
> It would be nice to have a complementary input library.
>
> The upsides for such a library are obvious: reusability, modularity,
> portability, versatility, etc.
>
> The downside is it could be over-engineered to the point where it's a
> big, over-generalized, ambiguous pile of mush.
>
> Is something like this feasible?
>
> Looking at the big picture, an X server layered on EGL/OpenGL and such
> an input library might not contain any device-specific code at all.
>
> -Brian
>
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