[Mesa3d-dev] GLX and Xgl

Alexander Gottwald Alexander.Gottwald at s1999.tu-chemnitz.de
Mon Apr 11 13:23:21 PDT 2005

Ian Romanick wrote:

> I haven't committed (or released as patches) any of this yet because
> it's pretty big, and I don't see a clear way to cherry-pick any parts of
> it out.  Pretty much all of my changes end up breaking GLX for Darwin
> and cygwin.

As long as it enables us to have both software mesa rendering and native
opengl rendering it is fine for me. The cygwin stuff is in a separate branch
and won't break until I'm ready to pull the stuff in and the mingw stuff is
still considered development code and subject to changes.

NP: VNV Nation - Intro
 Alexander.Gottwald at s1999.tu-chemnitz.de
 http://www.gotti.org           ICQ: 126018723

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