[Bug 108355] Civilization VI - Artifacts in mouse cursor

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 21 18:51:04 UTC 2018


--- Comment #25 from Hadrien Nilsson <freedesktop at psydk.org> ---
(In reply to Michel Dänzer from comment #23)
> Does the Civilization VI cursor work correctly with it?

The SDL application I wrote gave the same result (a good blending) on an nVidia
hardware on Linux I tested on, regardless of the alpha mode.

> If so, maybe it has a quirk database for broken applications.
> I don't know any other way to work around Civilization VI without
> breaking other apps at this point.

Maybe, I heard it is something nVidia does, having specific code paths for
specific applications.

It looks like the only thing that can be done at this point is asking for a
better documentation in X, Wayland and SDL to warn future developers about
these aspects.

I have little hope regarding Aspyr if I ask them to fix their code (they will
probably say again that Intel and AMD are not supported).

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