[Bug 108355] Civilization VI - Artifacts in mouse cursor

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 21 09:28:14 UTC 2018


--- Comment #23 from Michel Dänzer <michel at daenzer.net> ---
(In reply to Hadrien Nilsson from comment #22)
> I do not get the strange saturated RGB artifacts, however the blending is
> back to the wrong one, and Gnome night mode does not apply anymore.

Yep. The only purpose of this patch is to prevent the artifacts (which occurred
due to reading beyond the end of the gamma LUT).

> With the previous patch (the one that unfortunately led to regression in some
> games), the blending was perfect and Gnome night mode was correctly applied.
> I wonder how the nVidia proprietary driver does in these cases.

Does the Civilization VI cursor work correctly with it? If so, maybe it has a
quirk database for broken applications. I don't know any other way to work
around Civilization VI without breaking other apps at this point.

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