[PATCH xf86-video-amdgpu 5/6] Move DRI2's local fixup_glamor helper to amdgpu_glamor_set_pixmap_bo v2
Alex Deucher
alexdeucher at gmail.com
Mon Jun 13 16:00:08 UTC 2016
On Mon, Jun 13, 2016 at 6:01 AM, Michel Dänzer <michel at daenzer.net> wrote:
> From: Michel Dänzer <michel.daenzer at amd.com>
>
> So it can be used outside of the DRI2 code.
>
> v2: Keep pixmap refcnt increment in amdgpu_dri2_create_buffer2 (Qiang Yu)
> Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
Reviewed-by: Alex Deucher <alexander.deucher at amd.com>
> ---
> src/amdgpu_dri2.c | 54 ++++-------------------------------------------------
> src/amdgpu_glamor.c | 48 +++++++++++++++++++++++++++++++++++++++++++++++
> src/amdgpu_glamor.h | 1 +
> 3 files changed, 53 insertions(+), 50 deletions(-)
>
> diff --git a/src/amdgpu_dri2.c b/src/amdgpu_dri2.c
> index 5f978c9..9cdcf28 100644
> --- a/src/amdgpu_dri2.c
> +++ b/src/amdgpu_dri2.c
> @@ -98,54 +98,6 @@ amdgpu_get_flink_name(AMDGPUEntPtr pAMDGPUEnt, PixmapPtr pixmap, uint32_t *name)
> return TRUE;
> }
>
> -static PixmapPtr fixup_glamor(DrawablePtr drawable, PixmapPtr pixmap)
> -{
> - PixmapPtr old = get_drawable_pixmap(drawable);
> - ScreenPtr screen = drawable->pScreen;
> - struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
> - GCPtr gc;
> -
> - /* With a glamor pixmap, 2D pixmaps are created in texture
> - * and without a static BO attached to it. To support DRI,
> - * we need to create a new textured-drm pixmap and
> - * need to copy the original content to this new textured-drm
> - * pixmap, and then convert the old pixmap to a coherent
> - * textured-drm pixmap which has a valid BO attached to it
> - * and also has a valid texture, thus both glamor and DRI2
> - * can access it.
> - *
> - */
> -
> - /* Copy the current contents of the pixmap to the bo. */
> - gc = GetScratchGC(drawable->depth, screen);
> - if (gc) {
> - ValidateGC(&pixmap->drawable, gc);
> - gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
> - gc,
> - 0, 0,
> - old->drawable.width,
> - old->drawable.height, 0, 0);
> - FreeScratchGC(gc);
> - }
> -
> - amdgpu_set_pixmap_private(pixmap, NULL);
> -
> - /* And redirect the pixmap to the new bo (for 3D). */
> - glamor_egl_exchange_buffers(old, pixmap);
> - amdgpu_set_pixmap_private(old, priv);
> - old->refcnt++;
> -
> - screen->ModifyPixmapHeader(old,
> - old->drawable.width,
> - old->drawable.height,
> - 0, 0, pixmap->devKind, NULL);
> - old->devPrivate.ptr = NULL;
> -
> - screen->DestroyPixmap(pixmap);
> -
> - return old;
> -}
> -
> static BufferPtr
> amdgpu_dri2_create_buffer2(ScreenPtr pScreen,
> DrawablePtr drawable,
> @@ -217,8 +169,10 @@ amdgpu_dri2_create_buffer2(ScreenPtr pScreen,
> goto error;
>
> if (pixmap) {
> - if (is_glamor_pixmap)
> - pixmap = fixup_glamor(drawable, pixmap);
> + if (is_glamor_pixmap) {
> + pixmap = amdgpu_glamor_set_pixmap_bo(drawable, pixmap);
> + pixmap->refcnt++;
> + }
>
> if (!amdgpu_get_flink_name(pAMDGPUEnt, pixmap, &buffers->name))
> goto error;
> diff --git a/src/amdgpu_glamor.c b/src/amdgpu_glamor.c
> index b6ec98f..6fbe089 100644
> --- a/src/amdgpu_glamor.c
> +++ b/src/amdgpu_glamor.c
> @@ -272,6 +272,54 @@ fallback_pixmap:
> return fbCreatePixmap(screen, w, h, depth, usage);
> }
>
> +PixmapPtr
> +amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap)
> +{
> + PixmapPtr old = get_drawable_pixmap(drawable);
> + ScreenPtr screen = drawable->pScreen;
> + struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
> + GCPtr gc;
> +
> + /* With a glamor pixmap, 2D pixmaps are created in texture
> + * and without a static BO attached to it. To support DRI,
> + * we need to create a new textured-drm pixmap and
> + * need to copy the original content to this new textured-drm
> + * pixmap, and then convert the old pixmap to a coherent
> + * textured-drm pixmap which has a valid BO attached to it
> + * and also has a valid texture, thus both glamor and DRI2
> + * can access it.
> + *
> + */
> +
> + /* Copy the current contents of the pixmap to the bo. */
> + gc = GetScratchGC(drawable->depth, screen);
> + if (gc) {
> + ValidateGC(&pixmap->drawable, gc);
> + gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
> + gc,
> + 0, 0,
> + old->drawable.width,
> + old->drawable.height, 0, 0);
> + FreeScratchGC(gc);
> + }
> +
> + amdgpu_set_pixmap_private(pixmap, NULL);
> +
> + /* And redirect the pixmap to the new bo (for 3D). */
> + glamor_egl_exchange_buffers(old, pixmap);
> + amdgpu_set_pixmap_private(old, priv);
> +
> + screen->ModifyPixmapHeader(old,
> + old->drawable.width,
> + old->drawable.height,
> + 0, 0, pixmap->devKind, NULL);
> + old->devPrivate.ptr = NULL;
> +
> + screen->DestroyPixmap(pixmap);
> +
> + return old;
> +}
> +
> #ifdef AMDGPU_PIXMAP_SHARING
>
> static Bool
> diff --git a/src/amdgpu_glamor.h b/src/amdgpu_glamor.h
> index 77e0c21..05ca5cf 100644
> --- a/src/amdgpu_glamor.h
> +++ b/src/amdgpu_glamor.h
> @@ -71,6 +71,7 @@ void amdgpu_glamor_finish(ScrnInfoPtr pScrn);
> Bool
> amdgpu_glamor_create_textured_pixmap(PixmapPtr pixmap, struct amdgpu_pixmap *priv);
> void amdgpu_glamor_exchange_buffers(PixmapPtr src, PixmapPtr dst);
> +PixmapPtr amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap);
>
> XF86VideoAdaptorPtr amdgpu_glamor_xv_init(ScreenPtr pScreen, int num_adapt);
>
> --
> 2.8.1
>
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