[PATCH xf86-video-amdgpu 5/6] Move DRI2's local fixup_glamor helper to amdgpu_glamor_set_pixmap_bo

Yu, Qiang Qiang.Yu at amd.com
Sun Jun 12 09:57:40 UTC 2016


Hi Michel,


Grep [yuq].


Regards,

Qiang


________________________________
From: Michel Dänzer <michel at daenzer.net>
Sent: Wednesday, June 8, 2016 4:45 PM
To: xorg-driver-ati at lists.x.org
Cc: Yu, Qiang
Subject: [PATCH xf86-video-amdgpu 5/6] Move DRI2's local fixup_glamor helper to amdgpu_glamor_set_pixmap_bo

From: Michel Dänzer <michel.daenzer at amd.com>

So it can be used outside of the DRI2 code.

Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
 src/amdgpu_dri2.c   | 50 +-------------------------------------------------
 src/amdgpu_glamor.c | 49 +++++++++++++++++++++++++++++++++++++++++++++++++
 src/amdgpu_glamor.h |  1 +
 3 files changed, 51 insertions(+), 49 deletions(-)

diff --git a/src/amdgpu_dri2.c b/src/amdgpu_dri2.c
index 5f978c9..ec63904 100644
--- a/src/amdgpu_dri2.c
+++ b/src/amdgpu_dri2.c
@@ -98,54 +98,6 @@ amdgpu_get_flink_name(AMDGPUEntPtr pAMDGPUEnt, PixmapPtr pixmap, uint32_t *name)
         return TRUE;
 }

-static PixmapPtr fixup_glamor(DrawablePtr drawable, PixmapPtr pixmap)
-{
-       PixmapPtr old = get_drawable_pixmap(drawable);
-       ScreenPtr screen = drawable->pScreen;
-       struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
-       GCPtr gc;
-
-       /* With a glamor pixmap, 2D pixmaps are created in texture
-        * and without a static BO attached to it. To support DRI,
-        * we need to create a new textured-drm pixmap and
-        * need to copy the original content to this new textured-drm
-        * pixmap, and then convert the old pixmap to a coherent
-        * textured-drm pixmap which has a valid BO attached to it
-        * and also has a valid texture, thus both glamor and DRI2
-        * can access it.
-        *
-        */
-
-       /* Copy the current contents of the pixmap to the bo. */
-       gc = GetScratchGC(drawable->depth, screen);
-       if (gc) {
-               ValidateGC(&pixmap->drawable, gc);
-               gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
-                                 gc,
-                                 0, 0,
-                                 old->drawable.width,
-                                 old->drawable.height, 0, 0);
-               FreeScratchGC(gc);
-       }
-
-       amdgpu_set_pixmap_private(pixmap, NULL);
-
-       /* And redirect the pixmap to the new bo (for 3D). */
-       glamor_egl_exchange_buffers(old, pixmap);
-       amdgpu_set_pixmap_private(old, priv);
-       old->refcnt++;
-
-       screen->ModifyPixmapHeader(old,
-                                  old->drawable.width,
-                                  old->drawable.height,
-                                  0, 0, pixmap->devKind, NULL);
-       old->devPrivate.ptr = NULL;
-
-       screen->DestroyPixmap(pixmap);
-
-       return old;
-}
-
 static BufferPtr
 amdgpu_dri2_create_buffer2(ScreenPtr pScreen,
                            DrawablePtr drawable,
@@ -218,7 +170,7 @@ amdgpu_dri2_create_buffer2(ScreenPtr pScreen,

         if (pixmap) {
                 if (is_glamor_pixmap)
-                       pixmap = fixup_glamor(drawable, pixmap);
+                       pixmap = amdgpu_glamor_set_pixmap_bo(drawable, pixmap);

                 if (!amdgpu_get_flink_name(pAMDGPUEnt, pixmap, &buffers->name))
                         goto error;
diff --git a/src/amdgpu_glamor.c b/src/amdgpu_glamor.c
index b6ec98f..1159e29 100644
--- a/src/amdgpu_glamor.c
+++ b/src/amdgpu_glamor.c
@@ -272,6 +272,55 @@ fallback_pixmap:
                 return fbCreatePixmap(screen, w, h, depth, usage);
 }

+PixmapPtr
+amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap)
+{
+       PixmapPtr old = get_drawable_pixmap(drawable);
+       ScreenPtr screen = drawable->pScreen;
+       struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
+       GCPtr gc;
+
+       /* With a glamor pixmap, 2D pixmaps are created in texture
+        * and without a static BO attached to it. To support DRI,
+        * we need to create a new textured-drm pixmap and
+        * need to copy the original content to this new textured-drm
+        * pixmap, and then convert the old pixmap to a coherent
+        * textured-drm pixmap which has a valid BO attached to it
+        * and also has a valid texture, thus both glamor and DRI2
+        * can access it.
+        *
+        */
+
+       /* Copy the current contents of the pixmap to the bo. */
+       gc = GetScratchGC(drawable->depth, screen);
+       if (gc) {
+               ValidateGC(&pixmap->drawable, gc);
+               gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
+                                 gc,
+                                 0, 0,
+                                 old->drawable.width,
+                                 old->drawable.height, 0, 0);
+               FreeScratchGC(gc);
+       }
+
+       amdgpu_set_pixmap_private(pixmap, NULL);
+
+       /* And redirect the pixmap to the new bo (for 3D). */
+       glamor_egl_exchange_buffers(old, pixmap);
+       amdgpu_set_pixmap_private(old, priv);
[yuq] this set the old pixmap with new priv, but the old priv is not freed. We can
also switch the priv to make it freed in the DestroyPixmap callback.

+       old->refcnt++;
[yuq] Why increase the refcnt of the old pixmap?

+
+       screen->ModifyPixmapHeader(old,
+                                  old->drawable.width,
+                                  old->drawable.height,
+                                  0, 0, pixmap->devKind, NULL);
+       old->devPrivate.ptr = NULL;
+
+       screen->DestroyPixmap(pixmap);
+
+       return old;
+}
+
 #ifdef AMDGPU_PIXMAP_SHARING

 static Bool
diff --git a/src/amdgpu_glamor.h b/src/amdgpu_glamor.h
index 77e0c21..05ca5cf 100644
--- a/src/amdgpu_glamor.h
+++ b/src/amdgpu_glamor.h
@@ -71,6 +71,7 @@ void amdgpu_glamor_finish(ScrnInfoPtr pScrn);
 Bool
 amdgpu_glamor_create_textured_pixmap(PixmapPtr pixmap, struct amdgpu_pixmap *priv);
 void amdgpu_glamor_exchange_buffers(PixmapPtr src, PixmapPtr dst);
+PixmapPtr amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap);

 XF86VideoAdaptorPtr amdgpu_glamor_xv_init(ScreenPtr pScreen, int num_adapt);

--
2.8.1

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