[Bug 94820] Nearest neighbor scaling?

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 5 13:43:01 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94820

--- Comment #6 from nw9165-3201 at yahoo.com ---
(In reply to Alex Deucher from comment #5)
> The randr scale options use the 3D engine.  Picking a non-native mode to
> display on the panel uses either the scaler in the monitor (default for
> external monitors) or the scaler on the GPU's display controller (default
> for fixed laptop panels).

Thanks for the swift reply. Okay, so first question:

You said the scaler on the GPU's display controller is only used for fixed
laptop panels by default.

Why is that?

And is it possible to use the scaler on the GPU's display controller for
external monitors as well?

If yes: How?

And, to come back to what Grigori and me were hinting at: Is it possible to
tell the scaler on the GPU's display controller to use nearest neighbor
scaling? Is it possible to change the filter of the scaler on the GPU's display
controller?

If yes: How?

Regards

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