[Bug 75709] Consider re-enabling glamor on at least R500
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Mar 6 00:44:09 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=75709
--- Comment #5 from Michel Dänzer <michel at daenzer.net> ---
(In reply to comment #4)
> It's 40 here:
> GL_MAX_VARYING_FLOATS_ARB = 40
Same as here (unsurprisingly, as r300g advertises the same value for all GPUs).
So if you don't build glamor with GLAMOR_TRAPEZOID_SHADER undefined, I really
don't understand why you're not getting the GLSL link failure. :(
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