[Bug 42085] Maximizing glxgears -> texture_desc_init: The buffer is not large enough

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 10 04:06:58 PST 2013


--- Comment #3 from Marek Olšák <maraeo at gmail.com> ---
The error won't show up with Mesa master, because it mentions the x8z24_unorm
format and depth buffers are not allocated by the DDX anymore. It's also weird
that the DDX didn't enable macrotiling for the depth buffer, not that it
matters now.

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