Radeon Mobility X1600 texture garbage w/ compiz skydome
Soeren Sonnenburg
xorg-ml at nn7.de
Sun Sep 21 23:04:12 PDT 2008
On Sun, 2008-09-21 at 08:27 -0700, Corbin Simpson wrote:
> Michel Dänzer wrote:
> > On Sun, 2008-09-21 at 13:35 +0200, Soeren Sonnenburg wrote:
> > [...]
> >
> >> (**) RADEON(0): Option "GARTSize" "64"
> >> (**) RADEON(0): Option "FBTexPercent" "0"
> >
> > Try without these two options.
> >
> > For the former, values larger than 32 (which is also the default now)
> > aren't handled correctly automatically for PCIe cards.
> >
> > For the latter, the Mesa r300 driver doesn't properly handle GART
> > texturing, so it needs to have texture space in video RAM.
> >
> >
>
> For compiz, make sure your skydome isn't larger than MAX_TEX_SIZE/2 in
> any dimension. For your chipset, it would be 2048x2048. Any larger, and
> you'll get a very, um, "fun" skydome glitch. (Compiz doesn't properly
> check this...)
>
> Also, for UT2004, turning off FBTexPercent should do the trick.
Yes it all works now and that poor windows users seeing these effects
became incredibly jealous. Anyway as a consequence I've just ordered
another ATI for my desktop :)
Soeren
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