texturedvideo adapter truncated in fullscreen

Xavier Bestel xavier.bestel at free.fr
Mon Feb 25 00:26:53 PST 2008


On Sun, 2008-02-24 at 23:53 +0100, Brice Goglin wrote:
> Xavier Bestel wrote:
> > Oh, and also I had to invert the adapters order (texturevideo in #0 and
> > overlay in #1), otherwise no way to test it. But as it seems to use a
> > bit more CPU, maybe the order should be dependant on wether composite is
> > activated.
> >   
> 
> mplayer -vo xv:port=74 did the trick here (xvinfo says that the textured
> adaptor is #1 with ports 74-89).

Ah, silly me ! I read the manpage too fast and tried xv:port=1 ...
Anyway, as it's not so easy in totem and xine, and using the cmdline
isn't so hype these days, I think it may make sense to use texturing by
default with composite.

	Xav




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