texturedvideo adapter truncated in fullscreen
Brice Goglin
brice.goglin at gmail.com
Sun Feb 24 14:53:04 PST 2008
Xavier Bestel wrote:
> Oh, and also I had to invert the adapters order (texturevideo in #0 and
> overlay in #1), otherwise no way to test it. But as it seems to use a
> bit more CPU, maybe the order should be dependant on wether composite is
> activated.
>
mplayer -vo xv:port=74 did the trick here (xvinfo says that the textured
adaptor is #1 with ports 74-89).
Brice
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