[PATCH] miext/damage: Only wrap into the GC ops chain if there's a listener (v3)
Adam Jackson
ajax at redhat.com
Thu Sep 20 14:57:00 PDT 2012
before after Operation
-------- ----------------- -----------------
1148346.9 1191807.5 ( 1.04) PutImage 10x10 square
2091666.1 2180983.0 ( 1.04) ShmPutImage 10x10 square
v3: In miDamage{R,Unr}egister, bump the serial number of the affected
drawable (and all children if it's a window) so subsequent drawing
against the damage will trigger another ValidateGC pass and we wrap
in/out correctly. Spotted by Aaron Plattner.
Signed-off-by: Adam Jackson <ajax at redhat.com>
---
miext/damage/damage.c | 30 +++++++++++++++++++++++++++++-
1 files changed, 29 insertions(+), 1 deletions(-)
diff --git a/miext/damage/damage.c b/miext/damage/damage.c
index 2d2b422..a98c20e 100644
--- a/miext/damage/damage.c
+++ b/miext/damage/damage.c
@@ -436,9 +436,13 @@ damageCreateGC(GCPtr pGC)
static void
damageValidateGC(GCPtr pGC, unsigned long changes, DrawablePtr pDrawable)
{
+ drawableDamage(pDrawable);
DAMAGE_GC_FUNC_PROLOGUE(pGC);
(*pGC->funcs->ValidateGC) (pGC, changes, pDrawable);
- pGCPriv->ops = pGC->ops; /* just so it's not NULL */
+ if (pDamage)
+ pGCPriv->ops = pGC->ops; /* so it's not NULL, so FUNC_EPILOGUE does work */
+ else
+ pGCPriv->ops = NULL;
DAMAGE_GC_FUNC_EPILOGUE(pGC);
}
@@ -1663,14 +1667,38 @@ miDamageCreate(DamagePtr pDamage)
{
}
+/*
+ * We only wrap into the GC when there's a registered listener. For windows,
+ * damage includes damage to children. So if there's a GC validated against
+ * a subwindow and we then register a damage on the parent, we need to bump
+ * the serial numbers of the children to re-trigger validation.
+ *
+ * Since we can't know if a GC has been validated against one of the affected
+ * children, just bump them all to be safe.
+ */
+static int
+damageRegisterVisit(WindowPtr pWin, void *data)
+{
+ pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+ return WT_WALKCHILDREN;
+}
+
void
miDamageRegister(DrawablePtr pDrawable, DamagePtr pDamage)
{
+ if (pDrawable->type == DRAWABLE_WINDOW)
+ TraverseTree((WindowPtr)pDrawable, damageRegisterVisit, NULL);
+ else
+ pDrawable->serialNumber = NEXT_SERIAL_NUMBER;
}
void
miDamageUnregister(DrawablePtr pDrawable, DamagePtr pDamage)
{
+ if (pDrawable->type == DRAWABLE_WINDOW)
+ TraverseTree((WindowPtr)pDrawable, damageRegisterVisit, NULL);
+ else
+ pDrawable->serialNumber = NEXT_SERIAL_NUMBER;
}
void
--
1.7.7.6
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