[PATCH synaptics 1/2] Added "friction physics" so coasting can stop on its own.

Michael Cree mcree at orcon.net.nz
Thu Aug 19 19:03:43 PDT 2010


On 20/08/2010, at 1:38 PM, Chris Bagwell wrote:
> On Thu, Aug 19, 2010 at 8:13 PM, Peter Hutterer
> <peter.hutterer at who-t.net> wrote:
>>
>> +.BI "Option \*qCoastingFriction\*q \*q" float \*q
>> +Number of scrolls per second per second to decrease the coasting  
>> speed.  Default
>
>                                   ^ typo?

Presumably the friction is being stated as an acceleration, so how  
about "scrolls per second squared" or maybe "scrolls per squared  
second" since some argue that the former is ambiguous as to what the  
square applies to.  Or maybe it should be "(scrolls per second) per  
second" to emphasise that is the rate at which speed is decreased...

Cheers
Michael.



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