bitsPerRGBValue == 0??
Peter Harris
pharris at opentext.com
Wed Dec 16 14:29:14 PST 2009
Timothy Normand Miller wrote:
> I'm having a problem with 8-bit mode, regarding colormaps. Here's the
> Visual I'm getting:
>
> (gdb) print *pVisual
> $6 = {vid = 33, class = 4, bitsPerRGBValue = 0, ColormapEntries = 8,
> nplanes = 8, redMask = 7, greenMask = 56, blueMask = 192, offsetRed = 0,
> offsetGreen = 3, offsetBlue = 6}
>
> This is an 8-bit Truecolor visual. Is this valid?
Yes. Not so common these days, but it used to be popular.
> And is it valid to
> have bitsPerRGBValue=0?
No.
> Where does this get set? I can't figure out
> if it's my fault or what.
If you're using the mi layer to initialize visuals, you will have passed
it into miSetVisualTypes. There is also a similar fbSetVisualTypes, and
there used to be a similar cfbSetVisualTypes, etc.
Depending on the level your driver uses, fbInitVisuals calls
fbSetVisualTypes. I'm pretty sure you aren't using fbFinishScreenInit,
since it always passes bitsPerRGBValue=8 to fbInitVisuals.
Peter Harris
--
Open Text Connectivity Solutions Group
Peter Harris http://connectivity.opentext.com/
Research and Development Phone: +1 905 762 6001
pharris at opentext.com Toll Free: 1 877 359 4866
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