[Mesa-dev] [PATCH 1/2] mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
Marek Olšák
maraeo at gmail.com
Wed May 30 16:03:11 UTC 2018
On Wed, May 30, 2018, 4:14 AM Juan A. Suarez Romero <jasuarez at igalia.com>
wrote:
> On Mon, 2018-05-28 at 21:10 -0400, Marek Olšák wrote:
> > From: Marek Olšák <marek.olsak at amd.com>
> >
> > Bindless texture handles can be passed via vertex attribs using this
> type.
> > This fixes a bunch of bindless piglit tests on radeonsi.
> >
> > Cc: 18.0 18.1 <mesa-stable at lists.freedesktop.org>
>
> Hello.
>
> This patch didn't apply cleanly on 18.0, so I just fixed a small conflict.
>
> In case you are interested in, this is the fixed commit:
>
>
> https://github.com/Igalia/release-mesa/commit/81bd117b3cfbdd73181e44fbedb5e42c4c
> 492406
>
Looks good. Thanks!
Marek
>
>
> J.A.
>
> > ---
> > src/mesa/main/glformats.c | 2 ++
> > src/mesa/vbo/vbo_private.h | 2 +-
> > 2 files changed, 3 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> > index cba5e670db0..667020c193c 100644
> > --- a/src/mesa/main/glformats.c
> > +++ b/src/mesa/main/glformats.c
> > @@ -556,20 +556,22 @@ _mesa_bytes_per_vertex_attrib(GLint comps, GLenum
> type)
> > case GL_UNSIGNED_INT_2_10_10_10_REV:
> > if (comps == 4)
> > return sizeof(GLuint);
> > else
> > return -1;
> > case GL_UNSIGNED_INT_10F_11F_11F_REV:
> > if (comps == 3)
> > return sizeof(GLuint);
> > else
> > return -1;
> > + case GL_UNSIGNED_INT64_ARB:
> > + return comps * 8;
> > default:
> > return -1;
> > }
> > }
> >
> > /**
> > * Test if the given format is unsized.
> > */
> > GLboolean
> > _mesa_is_enum_format_unsized(GLenum format)
> > diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h
> > index b69f836aa0b..3f7d0dc6082 100644
> > --- a/src/mesa/vbo/vbo_private.h
> > +++ b/src/mesa/vbo/vbo_private.h
> > @@ -97,22 +97,22 @@ vbo_attrtype_to_integer_flag(GLenum format)
> > }
> > }
> >
> > static inline GLboolean
> > vbo_attrtype_to_double_flag(GLenum format)
> > {
> > switch (format) {
> > case GL_FLOAT:
> > case GL_INT:
> > case GL_UNSIGNED_INT:
> > - case GL_UNSIGNED_INT64_ARB:
> > return GL_FALSE;
> > + case GL_UNSIGNED_INT64_ARB:
> > case GL_DOUBLE:
> > return GL_TRUE;
> > default:
> > unreachable("Bad vertex attribute type");
> > return GL_FALSE;
> > }
> > }
> >
> >
> > /**
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180530/69a463e6/attachment.html>
More information about the mesa-dev
mailing list