[Mesa-dev] [PATCH 1/2] mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
Juan A. Suarez Romero
jasuarez at igalia.com
Wed May 30 08:13:47 UTC 2018
On Mon, 2018-05-28 at 21:10 -0400, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> Bindless texture handles can be passed via vertex attribs using this type.
> This fixes a bunch of bindless piglit tests on radeonsi.
>
> Cc: 18.0 18.1 <mesa-stable at lists.freedesktop.org>
Hello.
This patch didn't apply cleanly on 18.0, so I just fixed a small conflict.
In case you are interested in, this is the fixed commit:
https://github.com/Igalia/release-mesa/commit/81bd117b3cfbdd73181e44fbedb5e42c4c
492406
J.A.
> ---
> src/mesa/main/glformats.c | 2 ++
> src/mesa/vbo/vbo_private.h | 2 +-
> 2 files changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> index cba5e670db0..667020c193c 100644
> --- a/src/mesa/main/glformats.c
> +++ b/src/mesa/main/glformats.c
> @@ -556,20 +556,22 @@ _mesa_bytes_per_vertex_attrib(GLint comps, GLenum type)
> case GL_UNSIGNED_INT_2_10_10_10_REV:
> if (comps == 4)
> return sizeof(GLuint);
> else
> return -1;
> case GL_UNSIGNED_INT_10F_11F_11F_REV:
> if (comps == 3)
> return sizeof(GLuint);
> else
> return -1;
> + case GL_UNSIGNED_INT64_ARB:
> + return comps * 8;
> default:
> return -1;
> }
> }
>
> /**
> * Test if the given format is unsized.
> */
> GLboolean
> _mesa_is_enum_format_unsized(GLenum format)
> diff --git a/src/mesa/vbo/vbo_private.h b/src/mesa/vbo/vbo_private.h
> index b69f836aa0b..3f7d0dc6082 100644
> --- a/src/mesa/vbo/vbo_private.h
> +++ b/src/mesa/vbo/vbo_private.h
> @@ -97,22 +97,22 @@ vbo_attrtype_to_integer_flag(GLenum format)
> }
> }
>
> static inline GLboolean
> vbo_attrtype_to_double_flag(GLenum format)
> {
> switch (format) {
> case GL_FLOAT:
> case GL_INT:
> case GL_UNSIGNED_INT:
> - case GL_UNSIGNED_INT64_ARB:
> return GL_FALSE;
> + case GL_UNSIGNED_INT64_ARB:
> case GL_DOUBLE:
> return GL_TRUE;
> default:
> unreachable("Bad vertex attribute type");
> return GL_FALSE;
> }
> }
>
>
> /**
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