[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Apr 15 22:00:32 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106052
--- Comment #10 from ben at besd.de <ben at besd.de> ---
Created attachment 138854
--> https://bugs.freedesktop.org/attachment.cgi?id=138854&action=edit
fix incorrect assignment of float to vec4 in
tests/shaders/glsl-max-vertex-attrib.c
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