[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 11 23:50:21 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105807

--- Comment #16 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Ok so I found the problem. We didn't support compat shaders on GLSL 1.40 only
on GLSL versions higher and lower.

I think the Version == 0 might be a separate issue as per comment 15 and it
would be great if you could create a piglit test for that. I'll need to write a
piglit test for this GLSL 1.40 compat shaders bug too.

Fix:
https://patchwork.freedesktop.org/patch/216621/

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