[Mesa-dev] [PATCH] intel/blorp/hiz: Emit CC viewport
Nanley Chery
nanleychery at gmail.com
Tue Apr 10 18:32:19 UTC 2018
On Tue, Apr 03, 2018 at 09:07:52PM +0300, Pohjolainen, Topi wrote:
> On Tue, Apr 03, 2018 at 09:04:48PM +0300, Pohjolainen, Topi wrote:
> > On Tue, Apr 03, 2018 at 07:40:34PM +0300, Topi Pohjolainen wrote:
> > > Otherwise simulator for ICL complains that:
> > >
> > > B-spec CC_ViewPort Minimum Depth cannot be greater than Maximum Depth
> >
> > And it looks that there is real reason why even HIZ ops should
> > specify it. In Bspec:
> >
> > GT - 3D - vol2a.11 3D Pipeline - Windower - Depth Clear Value Format:
> >
> > The clear value must be between the min and max depth values
> > (inclusive) defined in the CC_VIEWPORT.
>
> And the same text is actually found in 3DSTATE_WM_HZ_OP_BODY -
> Depth Clear Value.
>
Good find. Since this step isn't explicitly listed in the HZ OP
sequence, I think it would be helpful if we repeated what did for the
multisample packet and included a comment explaining why were updating
the viewport.
With or without the comment, this patch is
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> >
> > >
> > > CC: Jason Ekstrand <jason at jlekstrand.net>
> > > CC: Kenneth Graunke <kenneth at whitecape.org>
> > > Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> > > ---
> > > src/intel/blorp/blorp_genX_exec.h | 1 +
> > > 1 file changed, 1 insertion(+)
> > >
> > > diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
> > > index 992bc99..e16d10c 100644
> > > --- a/src/intel/blorp/blorp_genX_exec.h
> > > +++ b/src/intel/blorp/blorp_genX_exec.h
> > > @@ -1570,6 +1570,7 @@ blorp_emit_gen8_hiz_op(struct blorp_batch *batch,
> > > * emit 3DSTATE_MULTISAMPLE.
> > > */
> > > blorp_emit_3dstate_multisample(batch, params);
> > > + blorp_emit_cc_viewport(batch);
> > >
> > > /* If we can't alter the depth stencil config and multiple layers are
> > > * involved, the HiZ op will fail. This is because the op requires that a
> > > --
> > > 2.7.4
> > >
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