[Mesa-dev] [PATCH 02/17] ac/surface: don't set the display flag for obviously unsupported cases
Michel Dänzer
michel at daenzer.net
Fri Apr 6 15:41:07 UTC 2018
On 2018-04-06 03:25 PM, Marek Olšák wrote:
> On Thu, Apr 5, 2018, 3:09 AM Michel Dänzer <michel at daenzer.net> wrote:
>> On 2018-04-04 07:35 PM, Marek Olšák wrote:
>>> On Wed, Apr 4, 2018 at 9:01 AM, Michel Dänzer <michel at daenzer.net>
>> wrote:
>>>> On 2018-04-04 02:57 PM, Marek Olšák wrote:
>>>>> On Wed, Apr 4, 2018, 6:18 AM Michel Dänzer <michel at daenzer.net
>>>>> <mailto:michel at daenzer.net>> wrote:
>>>>>
>>>>> On 2018-04-04 03:59 AM, Marek Olšák wrote:
>>>>> > From: Marek Olšák <marek.olsak at amd.com <mailto:
>> marek.olsak at amd.com
>>>>>>
>>>>> >
>>>>> > This enables the tile swizzle for some cases of the displayable
>>>>> micro mode,
>>>>> > and it also fixes an addrlib assertion failure on Vega.
>>>>> > ---
>>>>> > src/amd/common/ac_surface.c | 18 ++++++++++++++----
>>>>> > 1 file changed, 14 insertions(+), 4 deletions(-)
>>>>> >
>>>>> > diff --git a/src/amd/common/ac_surface.c
>>>> b/src/amd/common/ac_surface.c
>>>>> > index b294cd85259..2b20a553d51 100644
>>>>> > --- a/src/amd/common/ac_surface.c
>>>>> > +++ b/src/amd/common/ac_surface.c
>>>>> > @@ -408,20 +408,29 @@ static unsigned
>>>>> cik_get_macro_tile_index(struct radeon_surf *surf)
>>>>> > tileb = 8 * 8 * surf->bpe;
>>>>> > tileb = MIN2(surf->u.legacy.tile_split, tileb);
>>>>> >
>>>>> > for (index = 0; tileb > 64; index++)
>>>>> > tileb >>= 1;
>>>>> >
>>>>> > assert(index < 16);
>>>>> > return index;
>>>>> > }
>>>>> >
>>>>> > +static bool get_display_flag(const struct ac_surf_config
>> *config,
>>>>> > + const struct radeon_surf *surf)
>>>>> > +{
>>>>> > + return surf->flags & RADEON_SURF_SCANOUT &&
>>>>> > + !(surf->flags & RADEON_SURF_FMASK) &&
>>>>> > + config->info.samples <= 1 &&
>>>>> > + surf->bpe >= 4 && surf->bpe <= 8;
>>>>>
>>>>> surf->bpe is the number of bytes used to store each pixel, right?
>> If
>>>> so,
>>>>> this cannot exclude surf->bpe < 4, since 16 bpp and 8 bpp formats
>>>> can be
>>>>> displayed.
>>>>>
>>>>>
>>>>> Sure, but what are the chances they will be displayed with the current
>>>>> stack? GLX doesn't have 16bpp visuals for on-screen rendering.
>>>>
>>>> Maybe not when the X server runs at depth 24, but it can also run at
>>>> depths 8, 15 & 16, in which case displayable surfaces with bpe == 1 or 2
>>>> are needed even before GLX even comes into the picture.
>>>>
>>>
>>> OK. Let me ask differently. Do we wanna support displayable 8, 15, and 16
>>> bpp?
>>
>> We do support it, it's not really a question of whether we want to
>> anymore. :)
>>
>>> Can we just say that we don't support those?
>>
>> I'm afraid we can't.
>>
>>
>> Which kind of surfaces are you trying to exclude like this? Maybe they
>> can be excluded in a different way.
>
> Currently just the MSAA resolve temporary destination buffer.
Do those actually have surf->bpe < 4? I'm not getting any hits with
glxgears -samples 8.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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