[Mesa-dev] [PATCH 02/17] ac/surface: don't set the display flag for obviously unsupported cases
Marek Olšák
maraeo at gmail.com
Fri Apr 6 13:25:27 UTC 2018
On Thu, Apr 5, 2018, 3:09 AM Michel Dänzer <michel at daenzer.net> wrote:
> On 2018-04-04 07:35 PM, Marek Olšák wrote:
> > On Wed, Apr 4, 2018 at 9:01 AM, Michel Dänzer <michel at daenzer.net>
> wrote:
> >> On 2018-04-04 02:57 PM, Marek Olšák wrote:
> >>> On Wed, Apr 4, 2018, 6:18 AM Michel Dänzer <michel at daenzer.net
> >>> <mailto:michel at daenzer.net>> wrote:
> >>>
> >>> On 2018-04-04 03:59 AM, Marek Olšák wrote:
> >>> > From: Marek Olšák <marek.olsak at amd.com <mailto:
> marek.olsak at amd.com
> >>>>
> >>> >
> >>> > This enables the tile swizzle for some cases of the displayable
> >>> micro mode,
> >>> > and it also fixes an addrlib assertion failure on Vega.
> >>> > ---
> >>> > src/amd/common/ac_surface.c | 18 ++++++++++++++----
> >>> > 1 file changed, 14 insertions(+), 4 deletions(-)
> >>> >
> >>> > diff --git a/src/amd/common/ac_surface.c
> >> b/src/amd/common/ac_surface.c
> >>> > index b294cd85259..2b20a553d51 100644
> >>> > --- a/src/amd/common/ac_surface.c
> >>> > +++ b/src/amd/common/ac_surface.c
> >>> > @@ -408,20 +408,29 @@ static unsigned
> >>> cik_get_macro_tile_index(struct radeon_surf *surf)
> >>> > tileb = 8 * 8 * surf->bpe;
> >>> > tileb = MIN2(surf->u.legacy.tile_split, tileb);
> >>> >
> >>> > for (index = 0; tileb > 64; index++)
> >>> > tileb >>= 1;
> >>> >
> >>> > assert(index < 16);
> >>> > return index;
> >>> > }
> >>> >
> >>> > +static bool get_display_flag(const struct ac_surf_config
> *config,
> >>> > + const struct radeon_surf *surf)
> >>> > +{
> >>> > + return surf->flags & RADEON_SURF_SCANOUT &&
> >>> > + !(surf->flags & RADEON_SURF_FMASK) &&
> >>> > + config->info.samples <= 1 &&
> >>> > + surf->bpe >= 4 && surf->bpe <= 8;
> >>>
> >>> surf->bpe is the number of bytes used to store each pixel, right?
> If
> >> so,
> >>> this cannot exclude surf->bpe < 4, since 16 bpp and 8 bpp formats
> >> can be
> >>> displayed.
> >>>
> >>>
> >>> Sure, but what are the chances they will be displayed with the current
> >>> stack? GLX doesn't have 16bpp visuals for on-screen rendering.
> >>
> >> Maybe not when the X server runs at depth 24, but it can also run at
> >> depths 8, 15 & 16, in which case displayable surfaces with bpe == 1 or 2
> >> are needed even before GLX even comes into the picture.
> >>
> >
> > OK. Let me ask differently. Do we wanna support displayable 8, 15, and 16
> > bpp?
>
> We do support it, it's not really a question of whether we want to
> anymore. :)
>
> > Can we just say that we don't support those?
>
> I'm afraid we can't.
>
>
> Which kind of surfaces are you trying to exclude like this? Maybe they
> can be excluded in a different way.
>
Currently just the MSAA resolve temporary destination buffer.
Marek
>
> --
> Earthling Michel Dänzer | http://www.amd.com
> Libre software enthusiast | Mesa and X developer
>
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