[Mesa-dev] [PATCH 1/4] mesa: add INTEL_blackhole_render
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Wed Apr 4 17:48:41 UTC 2018
On 04/04/18 17:51, Emil Velikov wrote:
> On 4 April 2018 at 15:48, Lionel Landwerlin
> <lionel.g.landwerlin at intel.com> wrote:
>> On 15/03/18 16:03, Emil Velikov wrote:
>>
>>> Spec says "OpenGL 3.0 is required" so GLL + GLC should become 30
>>> Wrt GLES side the spec does not mention anything - is that ES1, ES2,
>>> which version etc.
>>> Worth keeping it simple and update the spec to say ES2+?
>>> The patch implements Enable/Disable, yet IsEnabled is missing.
>> Actually the gl.xml was set to enable it for GL/GLES2, although written
>> against the ES3 spec.
>>
> The "supported" section in the XML should reflect the supported API.
> I don't think it supports gles3 or any other form of explicit version check.
>
> The version checks are only on mesa's extensions_table.h. IIRC that
> one is there because some apps assume that the extension is advertised
> only if all the dependencies are met.
> Layman example: I need GL3.0 and extension FOO. Since the FOO already
> requires GL3.0, I can omit the GL3.0 check.
>
> Since the spec says GL 3.0 and (any) GLES, I'd make the line "30, 30, ES1, ES2"
Thanks a lot. I just figured what GLL/GLC means ;)
>
> HTH
> Emil
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