[Mesa-dev] [PATCH v3 043/104] st/nir: Move lower_deref_instrs later
Jason Ekstrand
jason at jlekstrand.net
Tue Apr 3 18:33:10 UTC 2018
---
src/mesa/state_tracker/st_glsl_to_nir.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 11a50c6..026c6fb 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -361,7 +361,6 @@ st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
return prog->nir;
nir_shader *nir = glsl_to_nir(shader_program, stage, options);
- nir_lower_deref_instrs(nir, (nir_lower_deref_flags)~0);
/* Set the next shader stage hint for VS and TES. */
if (!nir->info.separate_shader &&
@@ -575,6 +574,8 @@ st_nir_get_mesa_program(struct gl_context *ctx,
nir_shader *nir = st_glsl_to_nir(st, prog, shader_program, shader->Stage);
+ nir_lower_deref_instrs(nir, (nir_lower_deref_flags)~0);
+
set_st_program(prog, shader_program, nir);
prog->nir = nir;
}
--
2.5.0.400.gff86faf
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