[Mesa-dev] [PATCH 14/20] glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10
Ian Romanick
idr at freedesktop.org
Wed Apr 29 16:26:05 PDT 2015
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/builtin_functions.cpp | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 435d926..72fb5e0 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -220,10 +220,11 @@ gpu_shader5(const _mesa_glsl_parse_state *state)
}
static bool
-shader_packing_or_gpu_shader5(const _mesa_glsl_parse_state *state)
+shader_packing_or_es31_or_gpu_shader5(const _mesa_glsl_parse_state *state)
{
return state->ARB_shading_language_packing_enable ||
- gpu_shader5(state);
+ state->ARB_gpu_shader5_enable ||
+ state->is_version(400, 310);
}
static bool
@@ -1162,12 +1163,12 @@ builtin_builder::create_builtins()
add_function("packUnorm2x16", _packUnorm2x16(shader_packing_or_es3_or_gpu_shader5), NULL);
add_function("packSnorm2x16", _packSnorm2x16(shader_packing_or_es3), NULL);
- add_function("packUnorm4x8", _packUnorm4x8(shader_packing_or_gpu_shader5), NULL);
- add_function("packSnorm4x8", _packSnorm4x8(shader_packing_or_gpu_shader5), NULL);
+ add_function("packUnorm4x8", _packUnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL);
+ add_function("packSnorm4x8", _packSnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL);
add_function("unpackUnorm2x16", _unpackUnorm2x16(shader_packing_or_es3_or_gpu_shader5), NULL);
add_function("unpackSnorm2x16", _unpackSnorm2x16(shader_packing_or_es3), NULL);
- add_function("unpackUnorm4x8", _unpackUnorm4x8(shader_packing_or_gpu_shader5), NULL);
- add_function("unpackSnorm4x8", _unpackSnorm4x8(shader_packing_or_gpu_shader5), NULL);
+ add_function("unpackUnorm4x8", _unpackUnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL);
+ add_function("unpackSnorm4x8", _unpackSnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL);
add_function("packHalf2x16", _packHalf2x16(shader_packing_or_es3), NULL);
add_function("unpackHalf2x16", _unpackHalf2x16(shader_packing_or_es3), NULL);
add_function("packDouble2x32", _packDouble2x32(fp64), NULL);
--
2.1.0
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