[Mesa-dev] [Bug 89018] Civilization: Beyond Earth terrain section not rendered
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Apr 11 15:31:48 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Sami Liedes <sami.liedes at iki.fi> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |NEW
CC| |sami.liedes at iki.fi
Component|Drivers/DRI/i965 |Mesa core
Assignee|idr at freedesktop.org |mesa-dev at lists.freedesktop.
| |org
QA Contact|intel-3d-bugs at lists.freedes |mesa-dev at lists.freedesktop.
|ktop.org |org
--- Comment #6 from Sami Liedes <sami.liedes at iki.fi> ---
I see this AFAICT exactly same issue with both radeonsi and swrast on recent
HEAD of mesa, so this is not Intel-specific. FWIW, I also tried with Mesa
10.3.7 (mentioned by the submitter as working) and still saw the same problem,
otherwise I would have bisected.
I also have an apitrace for the issue. I admit I haven't tested it on any
proprietary drivers...
https://drive.google.com/file/d/0BwgPzH1WFyIuUEVLQ0NtVGlOSVU/view?usp=sharing
(sorry, around 233 MiB compressed... it also hit an apitrace trimming bug so I
could not trim it.)
See around frame 500 for the issue.
I admit I have not tested this trace on any of the proprietary drivers. However
I've heard the game renders correctly on those.
This is what frame 500 looks like for me:
http://sliedes.kapsi.fi/mesa/civbe/frame500.png
This is what the same map looks like on Windows, and I'd presume it looks close
to similar on the proprietary drivers on Linux:
http://sliedes.kapsi.fi/mesa/civbe/windows1.jpg
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