[Mesa-dev] [PATCH 10/38] main: Add entry points for glNamedFramebufferTexture[Layer].
Fredrik Höglund
fredrik at kde.org
Fri Apr 10 08:23:49 PDT 2015
On Wednesday 04 March 2015, Laura Ekstrand wrote:
> ---
> src/mapi/glapi/gen/ARB_direct_state_access.xml | 15 +++++++
> src/mesa/main/fbobject.c | 62 ++++++++++++++++++++++++++
> src/mesa/main/fbobject.h | 8 ++++
> src/mesa/main/tests/dispatch_sanity.cpp | 2 +
> 4 files changed, 87 insertions(+)
>
> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> index b954343..19d029d 100644
> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> @@ -125,6 +125,21 @@
> <param name="renderbuffer" type="GLuint" />
> </function>
>
> + <function name="NamedFramebufferTexture" offset="assign">
> + <param name="framebuffer" type="GLuint" />
> + <param name="attachment" type="GLenum" />
> + <param name="texture" type="GLuint" />
> + <param name="level" type="GLint" />
> + </function>
> +
> + <function name="NamedFramebufferTextureLayer" offset="assign">
> + <param name="framebuffer" type="GLuint" />
> + <param name="attachment" type="GLenum" />
> + <param name="texture" type="GLuint" />
> + <param name="level" type="GLint" />
> + <param name="layer" type="GLint" />
> + </function>
> +
> <!-- Texture object functions -->
>
> <function name="CreateTextures" offset="assign">
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index 2ac9903..f634aed 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -2832,6 +2832,35 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
> layer, layered, "glFramebufferTextureLayer");
> }
>
There should be two empty lines between the functions here...
> +void GLAPIENTRY
> +_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
> + GLuint texture, GLint level, GLint layer)
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + struct gl_framebuffer *fb;
> + struct gl_texture_object *texObj;
> + GLboolean layered = GL_FALSE;
> +
> + /* Get the framebuffer object */
> + fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
> + "glNamedFramebufferTextureLayer");
> + if (!fb)
> + return;
> +
> + /* Get the texture object */
> + if (!get_texture_for_framebuffer(ctx, texture, 0, level, layer,
> + &layered,
> + "glNamedFramebufferTextureLayer",
> + &texObj)) {
> + /* Error already recorded */
> + return;
> + }
> +
> + _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
> + layer, layered,
> + "glNamedFramebufferTextureLayer");
> +}
> +
>
> void GLAPIENTRY
> _mesa_FramebufferTexture(GLenum target, GLenum attachment,
> @@ -2869,6 +2898,39 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment,
> 0, layered, "glFramebufferTexture");
> }
>
...and here.
Aside from that nitpick, this patch is:
Reviewed-by: Fredrik Höglund <fredrik at kde.org>
> +void GLAPIENTRY
> +_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
> + GLuint texture, GLint level)
> +{
> + GET_CURRENT_CONTEXT(ctx);
> + struct gl_framebuffer *fb;
> + struct gl_texture_object *texObj;
> + GLboolean layered = GL_TRUE;
> +
> + if (!_mesa_has_geometry_shaders(ctx)) {
> + _mesa_error(ctx, GL_INVALID_OPERATION,
> + "unsupported function (glNamedFramebufferTexture) called");
> + return;
> + }
> +
> + /* Get the framebuffer object */
> + fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
> + "glNamedFramebufferTexture");
> + if (!fb)
> + return;
> +
> + /* Get the texture object */
> + if (!get_texture_for_framebuffer(ctx, texture, 0, level, 0,
> + &layered, "glNamedFramebufferTexture",
> + &texObj)) {
> + /* Error already recorded */
> + return;
> + }
> +
> + _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
> + 0, layered, "glNamedFramebufferTexture");
> +}
> +
>
> void
> _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
> diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
> index 4304215..7487f02 100644
> --- a/src/mesa/main/fbobject.h
> +++ b/src/mesa/main/fbobject.h
> @@ -197,10 +197,18 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
> GLuint texture, GLint level, GLint layer);
>
> extern void GLAPIENTRY
> +_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
> + GLuint texture, GLint level, GLint layer);
> +
> +extern void GLAPIENTRY
> _mesa_FramebufferTexture(GLenum target, GLenum attachment,
> GLuint texture, GLint level);
>
> extern void GLAPIENTRY
> +_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
> + GLuint texture, GLint level);
> +
> +extern void GLAPIENTRY
> _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
> GLenum renderbuffertarget,
> GLuint renderbuffer);
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index c370a80..d72a04c 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -972,6 +972,8 @@ const struct function gl_core_functions_possible[] = {
> { "glGetNamedBufferSubData", 45, -1 },
> { "glCreateFramebuffers", 45, -1 },
> { "glNamedFramebufferRenderbuffer", 45, -1 },
> + { "glNamedFramebufferTexture", 45, -1 },
> + { "glNamedFramebufferTextureLayer", 45, -1 },
> { "glCreateTextures", 45, -1 },
> { "glTextureStorage1D", 45, -1 },
> { "glTextureStorage2D", 45, -1 },
>
More information about the mesa-dev
mailing list