[Mesa-dev] [PATCH v2 08/24] mesa: glGetProgramResourceLocationIndex

Tapani Pälli tapani.palli at intel.com
Wed Apr 1 05:14:24 PDT 2015


Patch adds required helper functions to shaderapi.h and
the actual implementation.

The added functionality can be tested by tests for following
functions that are refactored by later patches:

   GetFragDataIndex

v2: return -1 if output not referenced by fragment stage
    (Ilia Mirkin)

Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
 src/mesa/main/program_resource.c | 25 ++++++++++++++++++++++++-
 src/mesa/main/shader_query.cpp   | 18 ++++++++++++++++++
 src/mesa/main/shaderapi.h        |  4 ++++
 3 files changed, 46 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c
index 03801ac..e381035 100644
--- a/src/mesa/main/program_resource.c
+++ b/src/mesa/main/program_resource.c
@@ -364,9 +364,32 @@ _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
    return _mesa_program_resource_location(shProg, programInterface, name);
 }
 
+/**
+ * Returns output index for dual source blending.
+ */
 GLint GLAPIENTRY
 _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
                                       const GLchar *name)
 {
-   return -1;
+   GET_CURRENT_CONTEXT(ctx);
+   struct gl_shader_program *shProg =
+      lookup_linked_program(program, "glGetProgramResourceLocationIndex");
+
+   if (!shProg || !name || invalid_array_element_syntax(name))
+      return -1;
+
+   /* From the GL_ARB_program_interface_query spec:
+    *
+    * "For GetProgramResourceLocationIndex, <programInterface> must be
+    * PROGRAM_OUTPUT."
+    */
+   if (programInterface != GL_PROGRAM_OUTPUT) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glGetProgramResourceLocationIndex(%s)",
+                  _mesa_lookup_enum_by_nr(programInterface));
+      return -1;
+   }
+
+   return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
+                                                name);
 }
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index f50ceb6..8b2281d 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -821,3 +821,21 @@ _mesa_program_resource_location(struct gl_shader_program *shProg,
 
    return program_resource_location(shProg, res, name);
 }
+
+/**
+ * Function implements following index queries:
+ *    glGetFragDataIndex
+ */
+GLint
+_mesa_program_resource_location_index(struct gl_shader_program *shProg,
+                                      GLenum interface, const char *name)
+{
+   struct gl_program_resource *res =
+      _mesa_program_resource_find_name(shProg, interface, name);
+
+   /* Non-existent variable or resource is not referenced by fragment stage. */
+   if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT)))
+      return -1;
+
+   return RESOURCE_VAR(res)->data.index;
+}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 73ebf60..5046018 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -248,6 +248,10 @@ extern GLint
 _mesa_program_resource_location(struct gl_shader_program *shProg,
                                 GLenum interface, const char *name);
 
+extern GLint
+_mesa_program_resource_location_index(struct gl_shader_program *shProg,
+                                      GLenum interface, const char *name);
+
 #ifdef __cplusplus
 }
 #endif
-- 
2.1.0



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