Libinput ScrollButton "Toggle"
Peter Hutterer
peter.hutterer at who-t.net
Mon Mar 18 02:53:33 UTC 2019
On Sun, Mar 17, 2019 at 10:15:06PM -0400, Paul Ewing wrote:
> Thanks for the explanation Peter, that makes sense! I've submitted an RFE as an
> issue on the repository:
>
> https://gitlab.freedesktop.org/libinput/libinput/issues/254
>
> It's my first RFE so hopefully this process is correct; I only see instructions
> in the README for bug reports.
yep, that's all good now, thanks.
Cheers,
Peter
> On Sun, Mar 17, 2019, at 3:43 PM, Peter Hutterer wrote:
> > On Sat, Mar 16, 2019 at 09:17:20PM -0400, Paul Ewing wrote:
> > > Hello,
> > >
> > > I have a question regarding the "ScrollButton" option in libinput. I recently
> > > purchased a trackball and I'd like to be able to configure it such that I can
> > > press the button that I've set as the ScrollButton and then use the ball for
> > > scrolling purposes. However, due to dexterity problems in my hand, I would
> > > prefer not to hold the button down.
> > >
> > > I've tried to use the DragLockButtons option to take care of logically locking
> > > the button I've assigned as the ScrollButton but it doesn't seem to work. This
> > > is what my configuration currently looks like:
> > >
> > > # /usr/share/X11/99-trackball.conf
> > > Section "InputClass"
> > > Identifier "Elecom DEFT Pro Trackball"
> > > MatchProduct "DEFT Pro TrackBall"
> > > Driver "libinput"
> > > Option "DragLockButtons" "10 10"
> > > Option "ScrollButton" "10"
> > > Option "ScrollMethod" "button"
> > > EndSection
> > >
> > > If I hold button 10, I can scroll; however, it doesn't lock when I press it.
> > > Can anyone confirm if the functionality I'm trying to get is possible or if my
> > > configuration has any glaring issues?
> >
> > it's not implemented yet, please file an RFE for libinput for this.
> >
> > The technical reason in this case: button scrolling is a libinput feature,
> > draglock is a feature implemented in the xorg driver. so by the time the
> > drag lock for button 10 activates, libinput is already done with that
> > button.
> >
> > Cheers,
> > Peter
> >
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