Exclusive Fullscreen Mode

Roland Plüss roland at rptd.ch
Mon Sep 6 10:59:34 PDT 2010



On 09/06/2010 06:23 PM, Xavier Bestel wrote:
> On Mon, 2010-09-06 at 17:53 +0200, Roland Plüss wrote:
>> I tried searching on the Internet for informations on how to take over
>> the screen using Xlib. I think here about fullscreen exclusive access
>> like for example SDLMAME does it. I stumbled so far though only on one
>> single mentioning of an Xlib call which should allow switching a
>> window into a FullscreenExclusiveMode. I could though find nothing
>> about such a call nor this FullscreenExclusiveMode. Has anybody an
>> idea what this FullscreenExclusiveMode could be or in general how one
>> can make a window take over the entire screen?
> Can't you just look at SDL's source code ?
SDL is not really my understanding of "proper" and "good" code so I'd
like to figure out how it is done correctly. Otherwise I'll copy a
crap-solution and that's not good in the long run.

-- 
Mit freundlichen Grüssen
Plüss Roland

Leader und Head Programmer
- Game: Epsylon ( http://www.indiedb.com/games/epsylon ,
http://epsylon.rptd.ch )
- Game Engine: Drag[en]gine ( http://www.indiedb.com/engines/dragengine
, http://dragengine.rptd.ch )
- Normal Map Generator: DENormGen ( http://epsylon.rptd.ch/denormgen.php
) and others

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