[PATCH] Fix example for rotate in manual.

Paul Menzel paulepanter at users.sourceforge.net
Sun Mar 8 11:24:06 PDT 2009


As can be read some lines above.

Rotation can be one of 'normal', 'left', 'right' or 'inverted'. This causes
the output contents to be rotated in the specified direction. 'right' specifies
a clockwise rotation of the picture and 'left' specifies a counter-clockwise
rotation.

Signed-off-by: Paul Menzel <paulepanter at users.sourceforge.net>
---
 xrandr.man |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/xrandr.man b/xrandr.man
index e3d7daf..c7396ba 100644
--- a/xrandr.man
+++ b/xrandr.man
@@ -284,7 +284,7 @@ Reflect across the X axis.
 Reflect across the Y axis.
 .SH EXAMPLES
 Sets an output called LVDS to its preferred mode, and on its right put an
-output called VGA to preferred mode of a screen which has been physically rotated clockwise:
+output called VGA to preferred mode of a screen which has been physically rotated counter-clockwise:
 .RS 
 xrandr --output LVDS --auto --rotate normal --pos 0x0 --output VGA --auto --rotate left --right-of LVDS
 .RE
-- 
1.6.2
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