Buffer related input event bug? -- 1.4.1~git20080131
Rohan Lean
mercury2k at spamfreemail.de
Fri Aug 8 03:26:00 PDT 2008
On Wed, 2008-07-30 at 12:16 +0200, Rohan Lean wrote:
> On Wed, 2008-07-30 at 10:48 +0930, Peter Hutterer wrote:
> > On Fri, Jul 25, 2008 at 10:50:31AM +0200, Rohan Lean wrote:
> > > I cannot see anything interesting in Xorg.0.log, but I have attached it
> > > anyway. Is there another file you want me to have a look at?
> >
> > nothing out of the ordinary in there. can you describe a reproducable
> > test-case?
>
> Pick a first person shooter of your choice. I can confirm the bug for
> recent ioquake3, ChallengeQ3 and sauerbraten, but I am sure that
> anything would work.
>
> Then either:
>
> A) Use a mouse that is able to produce around 21000 C/s at a speed your
> arm can manage. In additions to all mice that qualify in [1], any Razer
> 3G mouse should do.
>
> B) Remove the CorePointer option from your mouse in your configuration
> and restart the X server.
>
> Finally start the game and move the mouse around. Fast if you chose
> option A, or at pretty much any speed if you chose option B. To exit,
> stop moving the mouse, hit ~, wait until the console opens and
> type /quit.
I also just noticed that the bug occurs upon fast turning of the mouse
wheel.
> [1] http://www.esreality.com/?a=post&id=1265679
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