GMA965-X3100 woes

Lukas Hejtmanek xhejtman at ics.muni.cz
Tue Aug 21 14:48:44 PDT 2007


On Tue, Aug 21, 2007 at 08:04:25PM +0200, Michel Dänzer wrote:
> None of this says anything about the cause of the lockup unfortunately.
> 
> What does xrandr say for you though? Does it only happen with both page
> flipping and triple buffering enabled, or also with either one of them?

I found that critical is page flip. Triple buffering is OK. And I also tried
to disable tiling, but no luck.

Btw, I can also see image corruption in Return to the Castle Wolfnstein game. 
Some textures flash (but it is unrelated to triple buffering and page flip).

This is the xrandr output:
Screen 0: minimum 320 x 200, current 1280 x 800, maximum 1280 x 1280
VGA disconnected (normal left inverted right x axis y axis)
LVDS connected 1280x800+0+0 (normal left inverted right x axis y axis) 0mm x 0mm
   1280x800       60.2*+
   1152x768       54.8
   1024x768       85.0     75.0     70.1     60.0
   832x624        74.6
   800x600        85.1     72.2     75.0     60.3     56.2
   640x480        85.0     72.8     75.0     59.9
   720x400        85.0
   640x400        85.1
   640x350        85.1
TV disconnected (normal left inverted right x axis y axis)

-- 
Lukáš Hejtmánek



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