Radeon M7 rendering problem for SXGA+
John Klingler
john at jupiter.com
Thu Oct 19 10:04:09 PDT 2006
Thanks, Alex, I'll do that.
What I was referring to by "widening" was that when setting the
RADEON_DEFAULT_OFFSET as in RADEONSetPitch() didn't work, I
followed it back to where it is called from and ended up in
the DRI code, which is quite complex.
John
Alex Deucher wrote:
>
> I'm not sure I understand the widening problem. If you are writing
> your own driver just set the pitch of the drawing engine to the pitch
> of the surface you are drawing to. make sure your pitch matches the
> HW requirements. You will have to set the pitch on both the src and
> dst surfaces. EXA might be easier to follow since the pitch and
> offsets are configured per pixmap. Take a look at radeon_exa.c and
> radeon_exa_funcs.c. Also keep in mind that the crtc pitch and the
> drawing engine pitch do not have to match. You can have a huge
> virtual desktop with a variable sized window looking into it.
>
> Alex
>
>
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