Multi-monitor (xinerama/mergefb) support in RandR

Keith Packard keithp at keithp.com
Wed Jun 28 08:43:45 PDT 2006


On Wed, 2006-06-28 at 22:06 +1000, Benjamin Herrenschmidt wrote:

>  +/- the limitations of some 3d engines for too big screens... I don't
> know if/how that can be handled...

These limitations are for large *windows* typically; rendering to a
window within a large frame buffer is generally well supported.

-- 
keith.packard at intel.com
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