Slow AA and RGB text rendering

Adam Jackson ajax at nwnk.net
Thu Feb 2 10:18:22 PST 2006


On Thursday 02 February 2006 03:11, Michel Dänzer wrote:
> On Wed, 2006-02-01 at 22:01 -0500, Chris wrote:
> > Indeed, NVidia's proprietary driver has its own acceleration
> > architecture. (not EXA or XAA)  Nevertheless, it does implement
> > Render and so anti-aliased or rgb-subpixel glyphs should
> > automatically be accelerated if Xorg is working properly, right?
>
> AA yes, but RGB probably no, as I pointed out.

My understanding is that nvidia hardware supports component alpha textures 
directly, as of nv30 or so.  (This based on something I vaguely remember Mark 
Vojkovich saying on one of the xfree86 lists some time ago.)

- ajax
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