S3 Savage and dri problems

Louai Al-Khanji louai.khanji at gmail.com
Fri Dec 15 10:04:06 PST 2006


On Thursday 14 December 2006 00:12, rumpl wrote:
> Even if I set LIBGL_DEBUG=verbose I don't get anything more than the usual.
>
> Now here is the interesting part:
> Yes, I had agpgart, but it was loaded after the drm, so he thought that I
> had no agp.
> Fixed.
> I looked at ldd `which glxgears` and followed the instructions from the
> link you gave me, now it's linked against the good libGl, libGLU nad
> libglut. I guees it was some trash from my earlier tries...
> Fixed.
>
> No i get this:
> rumpl at juan:~$ glxinfo | grep rendering
> direct rendering: Yes
>
> BUT! :)
>
> When I try glxgears, my CPU goes mad, 100% usage.
> The only warning I get now on Xorg log is this:
> (WW) SAVAGE(0): DMA is not supported on SuperSavages.
> And then, he disables the DMA. But I guess this is normal, since
> dri.freedesktop.org says that it is not supported on supersavages...
>
> One more thing, when I try to load AIGLX I get this:
> (WW) AIGLX: 3D driver claims to not support visual 0x23
> (WW) AIGLX: 3D driver claims to not support visual 0x24
> (WW) AIGLX: 3D driver claims to not support visual 0x25
> (WW) AIGLX: 3D driver claims to not support visual 0x26
> (WW) AIGLX: 3D driver claims to not support visual 0x27
> (WW) AIGLX: 3D driver claims to not support visual 0x28
> (WW) AIGLX: 3D driver claims to not support visual 0x29
> (WW) AIGLX: 3D driver claims to not support visual 0x2a
> (WW) AIGLX: 3D driver claims to not support visual 0x2b
> (WW) AIGLX: 3D driver claims to not support visual 0x2c
> (WW) AIGLX: 3D driver claims to not support visual 0x2d
> (WW) AIGLX: 3D driver claims to not support visual 0x2e
> (WW) AIGLX: 3D driver claims to not support visual 0x2f
> (WW) AIGLX: 3D driver claims to not support visual 0x30
> (WW) AIGLX: 3D driver claims to not support visual 0x31
> (WW) AIGLX: 3D driver claims to not support visual 0x32
>
> Is this bad?
>
> So now I have my glxinfo that tells me that everything is ok, but
> I know it isn't...
>
> Question: Is it normal that glxgears doesn't give me any FPS?
>
> Thanks for you'r help Dan.

Hi,
try running glxgears with the -printfps option.

-Louai



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